Author Archive

Call for Papers: Stardom and Fandom

September 1, 2012

Join us for the 34th Annual Southwest/Texas Popular Culture and American Culture Association Conference, February 13 – 16, 2013 at the Hyatt Regency in Albuquerque, New Mexico. The theme of this year’s conference is “Celebrating Popular/American Culture(s) in a Global Context.” The Special Topics Area Chairs invite paper or panel proposals on any aspect of stardom or fandom.

Proposal submission deadline: November 16, 2012.

Any and all topics will be considered, although we especially encourage proposals on:

The reciprocal relationship between stars and fans
Impact of celebrity and fame on identity construction, reconstruction and sense of self
Reality television and the changing definition of ‘stardom’
The impact of social media on celebrity/fan interaction
Children and stardom (Little Rascals to Toddlers and Tiaras)
Celebrity/fame addiction as cultural change
The intersection of stardom and fandom in virtual and physical spaces
Celebrity and the construction of persona
Pedagogical approaches to teaching stardom and fandom
Straddling the stardom/fandom line: big name fans, bloggers and aca-fans
Anti-fans and ‘haters’
Fan shame and fame shame
Gendered constructions of stars and fans

The list of ideas is limited, so if you have an idea that is not listed, please suggest the new topic. We encourage submissions from multiple perspectives and disciplines.

Submit 250 word paper or panel proposals (with separate abstracts and user accounts for each presenter) to: http://conference2013.swtxpca.org. Choose the area “Special Topics – Stardom and Fandom” and input your information as directed.

Direct questions to: Lynn Zubernis, lzubernis@wcupa.edu

Deadline for proposal submissions: November 16, 2012. Earlier proposals are welcomed and will be responded to with all due haste.

For more details on the conference, please visit the Southwest/Texas Popular Culture/American Culture Association: www.swtxpca.org.

Call for Papers: First Annual FANS Conference

September 1, 2012

We are pleased to announce a CFP for submissions to the First Annual Fandom and Neomedia Studies (FANS) Conference in Dallas, TX, on 1 and 2 June 2013.  We are privileged to have Helen McCarthy as our keynote speaker.

Fandom for us includes all aspects of being a fan, ranging from being a passive audience member to producing one’s own parafictive or interfictive creations.  Neomedia includes both new media as it is customarily defined as well as new ways of using and conceptualizing traditional media.

Ours is an interdisciplinary group, including historians, psychologists, geologists, writers, and independent scholars.  We welcome contributions from all disciplines and from all levels of academic achievement.  Submissions are welcome from professors, students, and independent researchers.  Topics may come from anime, manga, science fiction, television series, movies, radio, performing arts, or any other popular culture phenomenon and their respective fandom groups.

Abstracts of no more than 500 words must be submitted by 1 February 2013.  Please also include your CV.  Authors accepted for the conference will be notified by 1 March 2013.  Successful submissions to the conference will also be published in the July edition of The Phoenix Papers, our quarterly peer-reviewed journal.  If you wish to submit a paper for inclusion in the journal but not for conference consideration, the same requirements and deadlines apply.  Please indicate your preference in your submission email.  Because conference papers will be included in our journal, they must conform to our Style Guide.  Presentations will be 20 minutes long with 10 minutes for Q&A sessions.  The Sunday sessions will be given over to extended discussion on the three most popular topics from the Saturday presentations and a final “How Did We Do?” panel.

The FANS Conference is hosted and sponsored by A-Kon, the longest continually running anime and manga convention in North America.  It will be held at the Dallas Hilton Anatole Hotel.  Conference pre-registration is $60.  Pre-registration closes on 28 April 2013.  Pre-registration includes a full weekend pass to A-Kon 24, which will provide an excellent opportunity for in-person research into anime and manga fandoms.  On-site registration will also be available for $70.  All presenters must pre-register.  Information for the hotel and luncheon is being finalized as of this writing.

Please use our Contact Us page should you have any questions.  All submissions should be sent to fansconference@gmail.com.

Call for Papers: The 34th International Conference on the Fantastic in the Arts

September 1, 2012

ICFA 34 will explore the ubiquity of adaptation in all its Fantastic forms. In addition to essays examining our Guests’ work, conference papers might consider specific adaptations, adaptation theory, translation, elision and interpolation, postmodern pastiche, transformation and metafictionality, plagiarism and homage, audience and adaptation, franchise fiction, or the recent resurgence of reboots, retcons, remakes, and reimaginings. Panels might discuss the intersection of fantasy and adaptation, the question of fidelity, the relationship between adaptive creation and target audiences, the impact of fan fiction, the popular reception of adapted classics, the perils of translation, or the challenges of adaptation and multiple media. If everything must adapt or die, then join us in Orlando and put off death for another year.

Guest of Honor: Neil Gaiman
Guest of Honor: Kij Johnson
Guest Scholar: Constance Penley

Submission Guidelines

We welcome paper proposals on all aspects of the fantastic, and especially encourage papers on the work of our special guests and attending authors. Paper proposals must consist of a 500-word proposal accompanied by an appropriate bibliography, and a 300-word abstract. Please send them to the appropriate Division Head below. See our website at www.iafa.org for information about how to propose panel sessions or participate in creative programming at the conference.

The deadline for submissions is October 31, 2012. Participants will be notified by

November 15, 2012, if they are accepted to the conference. Attendees may present only one paper at the conference and should not submit to multiple divisions. If you are uncertain as to which Division you should submit your proposal, please contact Sherryl Vint (sherryl.vint@gmail.com).

DIVISIONS

Children’s and Young Adult Literature and Art (CYA): Alaine Martaus <acmartaus@gmail.com>

Fantasy Literature (F): Stefan Ekman <stefan.ekman@englund.lu.se>

Film and Television (FTV): Kyle Bishop<BishopK@suu.edu>

Horror Literature (H): Rhonda Brock-Servais <brockservaisrl@longwood.edu>

International Fantastic (IF): Rachel Haywood Ferreira <rhaywoodferreira@gmail.com>

Science Fiction Literature (SF): David M. Higgins <dmhiggin@gmail.com>

Visual and Performing Arts and Audiences (VPAA): Isabella van Elferen <I.A.M.vanElferen@uu.nl>

Call For Papers: ‘Adventures in Textuality – Adaptation in the Twenty-First Century

September 1, 2012

Two-Day International Conference: University of Sunderland
3rd/ 4th April 2013.

Keynote Speakers:

  • Dr. Will Brooker (author of ‘Hunting the Dark Knight: Twenty-First Century Batman’, ‘Batman Unmasked’ and editor of ‘The Blade Runner Experience’).
  • Professor Christine Geraghty (author of ‘Now a Major Motion Picture: Film Adaptations of Literature and Drama; ‘Foregrounding the Media: Atonement as Adaptation’; and the BFI TV monograph, ‘Bleak House’).
  • Professor Jonathan Gray (author of ‘Show Sold Separately’; ‘Fandom: Identities and Communities in a Mediated World’; and ‘Watching with The Simpsons: Television, Parody and Intertextuality’).

In the twenty-first century, adaptation studies has become a figurative combat zone. Some commentators, armed with post-structuralist weapons of dialogism and intertextuality, decry the  analysis of dyadic relationships between source and target text given the wealth of enunciations spiralling within what Jim Collins calls the ‘intertextual array’ (1992: 331) Across the post-millennial landscape, digital convergence and transmediality have shifted adaptation studies foci from what Murray describes as an ‘academic backwater…intellectually parochial, methodologically hidebound and institutionally risible’ into ‘an inclusivist conception of adaptation as a freewheeling cultural process: flagrantly transgressing cultural and media hierarchies, wilfully cross-cultural, and more weblike than straightforwardly linear in its creative dynamic’ (Murray, 2012: 2). Indeed, the turn to poststructuralist models of adaptation have led to a dialogic widening of the analytical playing field to include the many varied utterances of convergence culture which include, but are not limited to: film, comic books, theme park rides, TV, literature, merchandising, and computer games. This orchestration of cross-platform, or transmedia storytelling, is ‘clearly…adaptation operating under a different name’ (ibid: 17). For some, adaptation is not a simple conjunction of source and translation, but a dialogic sphere of influence, appropriation and citation. From this position, all texts borrow, steal and assimilate from a wellspring of textual enunciations which demonstrate a “long chain of parasitical presences, echoes, allusions, guests [and] ghosts of previous texts” (Miller 2005: 22) that have no static, explicit origin point. Stam argues that critics should ‘be less concerned with inchoate notions of fidelity and give more attention to dialogic responses (Stam 2000: 76). The rigid binarisms of ‘original’ and ‘copy’ give way to what Jacques Derrida calls ‘mutual invagination’ where the ‘auratic prestige of the original does not run counter to the copy; rather, the prestige of the original is created by the copies, without which the very idea of originality has no meaning’ (Stam, 2007: 8). Perhaps, when it comes to questions of fidelity, it ‘is time to move on’? (Geraghty, 2008: 1)

For some commentators, however, fidelity is, and remains, an important critical issue. According to Dudley Andrew (2011:27), ‘Fidelity is the umbilical cord that nourishes the judgement of ordinary viewers [yet] for some time, the leading academic trend has ignored or disparaged this concern with fidelity’. As Geraghty puts it, ‘faithfulness matters if it matters to the viewer’ (2008: 3)). In True to the Spirit: Film Adaptation and the Question of Fidelity (MacCabe et al, 2011:216), Fredric Jameson argues that excessive fidelity is annoying and that for original and copy to have equal merit then ‘the film must be utterly different from, utterly unfaithful to, its original’ (ibid:218). Other contributors to this volume discuss the dyadic relationship between novel and film, but offer something rather different to simple comparative hand-wringing and ‘the book is better than the film’ denunciations. For some, the adaptation is a different text altogether, while others claim that the translation is but one enunciation connected in an eternal ‘phantasmal spiderweb’ of heteroglossia and remediation (Miller 1990: 139). Rather than acknowledging that it is time to move on from fidelity analysis, is it not, rather, time to recognise the validity of multiple to approaches to the thorny topic of adaptation?

This conference invites papers on ALL aspects of adaptation and aims to provide a linchpin for all divergent and convergent strands of this burgeoning field. Papers are invited on the following topics:

Fidelity; Comparative Analysis; Audiences; Dialogism; Intertextuality; Post-Structuralism; Remakes and Reboots; Franchising; Sequels, series and serials; Transmedia Storytelling; Industry; Film; Comic Books; TV; Theme Park Rides; Animation; Computer Games; Merchandising; Paratexts.

This list is not exhaustive: any topic will be considered that fits in with the scheme described above. Panel proposals will be considered.

Abstract Deadline: 1st October 2012.

Conference Organisers: William Proctor; Professor John Storey. Email for Abstracts and all queries: billyproctor@hotmail.co.uk

CFP: Media, Fans, and The Sacred: Neoreligiosity Seeks Institution‏

June 7, 2012

The deadline for submissions for this issue is August 1st, 2012

Kinephanos’ fourth issue aims to explore the relationship between the sacred, the mythological motifs in modern popular fictions, and fandom. Our goal is to understand how the sacred, a pure human emotion, is disembodied from the ‘official’ religious institutions – at least in the Western countries – in order to be reinvested in secular cultural activities like ‘going to see a movie’ or ‘playing a video game’. Eliade wrote: “Movies, a ‘factory of dreams’, are highly inspired by countless mythological motifs, such as the struggle between the Hero and the Monster, battles and initiation ordeals, figures and exemplary patterns” (freely translated from *Le sacré et le profane*, 174). These mythological stories, highly symbolics, exist since ancient times. However, we would like to address the following issue: how the immersive experience in a work of fiction, now facilitated with various technological media forms (movies, videogames, television shows, etc.), changes our own relationship with the emotion of the sacred sparked in people’s life. We propose to identify this emotion with the term “neoreligiosity”. An English scholar of fan culture, Matt Hills, says in this regard: “Neoreligiosity implies that the proliferation of discourses of ‘cult’ within media fandom cannot be read as the ‘return’ of religion in a supposedly secularised culture” (*Fan Culture*, 2002, 119). Indeed, putting side by side the experience of the fan with the religious experience might seem appropriate. Due to a lack of words, needed by fans to describe their own affective experience with their favourite movies, the use of religious terminology seems logical, without calling upon religious institutions structure. Hills quotes Cavicchi: “(…) fans are aware of the parallels between religious devotion and their own devotion. At the very least, the discourse of religious conversion may provide fans with a model for describing the experience of becoming a fan” (2002, 118). This issue of Kinephanos proposes to explore how the sacred, the religiosity, and the neoreligiosity play out in modern popular fictions, and with those who experience it: the fans.

Possible topics include, but are not limited to;

– Sacred and reappropriation (fans creations : fanfics, fanfilms, etc.);
– Social network, sharing interests through Internet;
– Reception, modern and contemporary myths (Star Wars, Matrix, Lord of
the Rings, etc.);
– Cinema and religion, displacement of the sacred;
– Videogames, replayability as a tool of self-exploration (Mass Effect,
Heavy Rain, morality system, etc.);
– Revelation, epiphany, and the fan’s experience;
– Cinema and videogames, mythological motifs between the lines;
vestiges of the sacred;
– Repetition viewing as a ritual, ‘cult fandoms’ and television shows
(Star Trek, Doctor Who, etc.);
– Archetypal figures in the modern mythologies (Order and Chaos,
Lovecrafts’s Great Old Ones, the hero’s journey (monomyth) in Hollywood
movies, etc.).

While Kinephanos privileges publication of thematic issues, we strongly encourage writers to submit articles exceeding the theme which will be
published in each issue.

How to submit?

Abstracts of 1000 words including the title, the topic and the object(s) that will be studied. Please include bibliographical references, your name, email address and your primary field of study.

Send submissions (in French or English) by August 1st, 2012 to: mmarc.joly@umontreal.caail and vincent.mauger@arv.ulaval.ca

Following our approbation sent to you by email (2-3 weeks later after deadline), please send us your completed article by December 1st, 2012.

Editorial rules

Kinephanos is a peer-reviewed Web journal. Each article is evaluated by double-blind peer review. Kinephanos does not retain exclusive rights of published texts. However, material submitted must not have been previously published elsewhere. Future versions of the texts published in other periodicals must reference Kinephanos as its original source.

Production demands

All texts must be written in MLA style. 6,000 words maximum (excluding references but including endnotes) with 1.5 spacing, Times New Roman fonts 12pt, footnotes must be inserted manually in the text as follow : … (1), references must be within the text as follow (Jenkins 2000, 134), a bibliography with all your references, and 5 keywords at the end of the text.
For the editorial guidelines, refer to the section Editorial Guidelines http://www.kinephanos.ca/politique-editoriale/

Kinephanos accepts articles in French and in English

Kinephanos is a bilingual web-based journal. Focusing on questions involving cinema and popular media, Kinephanos encourages interdisciplinary and transdisciplinary research. The journal’s primary interests are movies and popular TV series, video games, emerging technologies and fan cultures. The preferred approaches include cinema studies, communication theories, religion sciences, philosophy, cultural studies and media studies.

Digital Icons: Digital Fandom and Media Convergence

March 9, 2012

Special Issue

Issue editors: Natalia Sokolova (Samara University) and Sudha Rajagopalan (Utrecht University)
Deadline for submission: 1 August 2012

While the history of fandom is long and storied, never before have fans (of television, cinema, games, sport or celebrities) operated in such a hypermediated environment as exists in the contemporary world. Just as cultural texts use multiple medial platforms, so too do their fans have access to and utilise this multiplicity of platforms to reify and display their commitment to the objects of their fandoms. As scholars, it is crucial to analyze digital fandom in order to understand the various processes in modern culture and the new media sphere, by virtue of fans’ active attitude to mass media, their practice of community formation and their engagement in the media industry. It is a truism, but it pays to reiterate that in this age of digital fandoms, the distinction between producers and consumers is no longer sacrosanct. Fans not only participate in debates about the media text(s) that are the objects of their fandom, but they also create cultural texts of their own—particularly, videos, fiction, games—that further the original text either by corresponding to it or deviating from it in imaginative ways.

In the years since Henry Jenkins pioneered the study of fandom, Anglo-American approaches to researching fandom have moved from a celebratory, romanticizing pitch to more measured analyses that examine the inherent tensions, particularly the politics and hierarchies, of fan communities. While these studies have investigated various aspects of (mostly) American fan cultures, this special issue of Digital Icons seeks to give fandom research in the region of Russia, Eurasia and Central Europe, a young and growing field, fresh impetus. This special issue on fandom in a new media environment invites not only textual analyses of fan production in the region, but encourages an examination of the digital affordances that engender fan practices. Further, the issue intends to address the local and transnational contexts of media production and economy in which these digital fandoms thrive.

With this in view, several questions will serve to underpin this issue: are fandoms in the region the rich participatory and democratising world of Jenkins’ vision? In what ways does fan production – art, remix videos, fiction, games – augment, reinforce or radically alter the products of media industry? To what degree are digital fandoms rooted in regional cultural traditions – can we speak of ‘global’ fandoms and if so, what does such a distinction imply? In what ways and to what extent is media convergence in the region a reality? What is the impact of fan practices on media convergence, including convergence of media platforms, convergence of consumption and production, as well as global media convergence and various transmedial phenomena? How does the media economy affect fan engagement? How do digital fandoms affect the parameters and substance of stardom and celebrity? What does digitalfandom tell us about the relationship between online and offline worlds? How do fans/audiences act as publics if/when traditional public spheres appear unstable, particularly in post-communist states? How do fans engage with history and build upon cultural memory? What impact do social media have on fans` interaction and communication? What kind of new perspectives and approaches can the researcher utilise to study digital fandom in the region? These are just some of the important inter-disciplinary questions that can serve to guide submissions.

We invite contributors from a wide range of disciplines to submit research articles and interviews, and reviews of relevant books, events, courses, platforms and projects. We also invite fans in the region to contribute meta-fandom texts, which are submissions that involve introspective, self-reflexive observations on being a fan in the region in the age of digital media.

To find out more about Digital Icons’ editorial practice and submission guidelines, visit our Information for Authors page


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