Archive for the ‘Publications’ Category

Fan Studies Network Special Section of Participations now out!

June 6, 2013

We are very happy to announce that the Fan Studies Network special issue of Participations: Journal of Audience and Reception Studies has now been published!

http://www.participations.org/Volume%2010/Issue%201/contents.htm

All content in this special section was written by members of the network and it was co-edited by Lucy Bennett and Tom Phillips. It features the following full length articles:

Bennett, Lucy & Tom Phillips:
‘An introduction: The Fan Studies Network – new connections, new research’

Booth, Paul & Peter Kelly:
‘The changing faces of Doctor Who fandom: New fans, new technologies, old practices?’

Busse, Kristina:
‘Geek hierarchies, boundary policing, and the gendering of the good fan’

Chin, Bertha & Lori Hitchcock Morimoto:
‘Towards a theory of transcultural fandom’

Ellison, Hannah:
‘Submissives, Nekos and Futanaris: a quantitative and qualitative analysis of the Glee Kink Meme’

Hills, Matt:
‘Fiske’s ‘textual productivity’ and digital fandom: Web 2.0 democratization versus fan distinction?’

Lamerichs, Nicolle:
‘The cultural dynamic of doujinshi and cosplay: Local anime fandom in Japan, USA and Europe’

Pett, Emma:
‘”Hey! Hey! I’ve seen this one, I’ve seen this one. It’s a classic!”: Nostalgia, repeat viewing and cult performance in Back to the Future’

Proctor, William:
‘”Holy crap, more Star Wars! More Star Wars? What if they’re crap?”: Disney, Lucasfilm and Star Wars online fandom in the 21st century’

Sandvoss, Cornel:
‘Toward an understanding of political enthusiasm as media fandom: Blogging, fan productivity and affect in American politics’

Whiteman, Natasha, Joanne Metivier:
‘From post-object to “Zombie” fandoms: The “deaths” of online fan communities and what they say about us’

Forum section:

Bury, Rhiannon, Ruth Deller, Adam Greenwood & Bethan Jones:
‘From Usenet to Tumblr: The changing role of social media’

McCulloch, Richard, Virginia Crisp, Jon Hickman & Stephanie Jones:
‘Of proprietors and poachers: Fandom as negotiated brand ownership’

Freund, Kathrina & Dianna Fielding:
‘Research ethics in fan studies’

Jones, Bethan & Lucy Bennett:
‘Blurring boundaries, crossing divides: An interview with Will Brooker’

Delmar, Javier Lozano & Victor Hernández-Santaolalla & Marina Ramos:
‘Fandom generated content: An approach to the concept of ‘fanadvertising”

Sturm, Damion & Andrew McKinney:
‘Affective hyper-consumption and immaterial labors of love: Theorizing sport fandom in the age of new media’

We hope you will find this issue interesting and enjoyable and we look forward to the next Fan Studies network project!

CFP: Contemporary Television Series: Narrative Structures and Audience Perception

May 30, 2013

CALL FOR CHAPTERS: “Contemporary Television Series: Narrative Structures and Audience Perception”
Overview of the Book: Through a collection of original contributions, this book seeks to provide readers with new perspectives on the current research in Contemporary Television Series – narrative structures and audience perception.
Scope of the Book: The study of television series is simultaneously social scientific, humanistic, and professional in orientation. Accordingly, this book welcomes submissions from scholars and practitioners in any disciplinary field. We seek contributions from researchers and practitioners in communication studies and allied fields (e.g., media studies, telecommunications, journalism, sociology, anthropology, cultural studies).Contributions may follow any methodological approach, including, but not limited to, quantitative, qualitative, mixed methods, rhetorical, interpretive, case study, discourse analytic, and critical analytic approaches, among others. Submissions from both established and emerging scholars are welcomed.

Topics
Contributions may include, but are not limited to:
– Classical and post-modern TV series;
– Thematic TV Series (historical, medical, science fiction, medical);
– TV Series inspired from reality;
– Stardom, Fandom and Fan clubs related to TV series;
– Audience reception of TV series-patterns of consumption;
– TV series and new media;
– Globalization in the production and distribution of TV series.

The articles should be submitted as an email attachment in MS Word to the editors with “YourLastName – TV Series” as the title. Please include a short biography and your affiliation along with the proposal. The articles (3,000-5,000 words) should adhere to APA Style.
Review and Publication Process: Articles are sent to 2 reviewers for review. The reviewers’ recommendations determine whether a paper will be accepted / accepted subject to change / subject to resubmission with significant changes / rejected.
The book will be submitted for publishing to the University of Bucharest Publishing House (http://editura.unibuc.ro/?lang=en). The deadline of submitting the articles is 1st of July 2013. For inquiries, please contact the editors from the University of Bucharest:

Valentina Marinescu: valentina.marinescu@yahoo.com
Silvia Branea: brsalt@gmail.com
Bianca Mitu: bianca.mitu82@gmail.com

Call for Papers: New Media & Society special issue on crowdfunding

May 22, 2013
 
Edited by Lucy Bennett, Bertha Chin and Bethan Jones
 
The concept of crowdfunding, where grassroots creative projects are funded by the masses through websites such as Kickstarter and Indiegogo has been steadily gaining attention in the last few years. The 2013 success of the Veronica Mars movie campaign, along with the successful crowdfunding projects spearheaded by musicians like Amanda Palmer and, most recently, actor Zach Braff, has raised much discussion surrounding the rich and powerful possibilities of this method of funding. However, the practice has also invited much criticism, not just of Kickstarter but also of crowdfunding in general.  Among some of the most common accusations levelled at crowdfunding are: it is used by media conglomerates to exploit fans; successful artists using the scheme take money away from genuine independent producers who actually need it; and the time and money spent on delivering perks to donors detracts from the time and money invested in the actual project. However, others have argued that the existence of crowdfunding affords media scholars new ways of examining the role of the audience in television and film production, that fan agency needs to be more widely considered in discussions of fan exploitation, and that ‘fan-ancing’ is leading to a new business model for the financing of artistic projects that is free from studio or network intervention.
This special issue seeks to examine and unravel the debates around crowdfunding and thus brings together contributors from a range of academic disciplines. We are seeking papers that offer a wide range of perspectives on the processes of crowdfunding projects, from analyses of the crowdfunded projects themselves, to the interaction between producers and audiences, and to the role that Kickstarter plays in discussions around fan agency and exploitation. Thus, we invite proposals on, but not limited to, the following topics surrounding crowdfunding:
– Case studies of crowdfunding campaigns
– Fandom
– Unsuccessful crowdfunding efforts
– The role of the internet and social media in crowdfunding
– Producer/funder relationships
– Crowd funding in the music, film, television and games industries
– Anti-fandom
– The role of auteurs and cult names/media in attracting backers
– Fan exploitation and labour
– Rewards and producer accountability
 
Please send 400 word abstract proposals, along with a short author biography, by 20th June 2013. Please email these, along with any other enquiries, to bennettlucyk@gmail.com, bertha.chin@gmail.com and bethanvjones@hotmail.com. Final, selected, articles will be due during January 2014.
 

CFP: Intensities SI- Transmedia Relationships Between Film/Television and Board Games

May 20, 2013

CFP: Intensities SI- Transmedia Relationships Between Film/Television and Board Games

The term ‘transmedia storytelling’ has become a common one in media and cultural studies in recent years. Described by Henry Jenkins as stories told across multiple media, transmedia storytelling is not just an adaptation from one medium to another. Rather,

In the ideal form of TS, each medium does what it does best — so that a story might be introduced in a film, expanded through television, novels, and comics, and its world might be explored and experienced through game play. Each franchise entry needs to be self-contained enough to enable autonomous consumption. That is, you don’t need to have seen the film to enjoy the game and vice-versa. (Jenkins, 2003: online)

Video-games are among the media most frequently cited in discussions of transmedia storytelling, and academic analysis of video-games is many and varied. In this special issue, however, we turn our analysis to board games, and ask how they can be examined through the model of transmedia storytelling; what processes of adaptation are at work in turning a board game into a film or vice versa; and how do these adaptations or transmedia stories affect the ways in which the different texts are read and understood.

With this in mind, the journal Intensities will be producing a special issue based on these concerns, with the aim of bringing together contributors from a range of academic disciplines.  We hope to include papers which offer a wide range of perspectives on the processes of adapting board games to screen and vice versa, from analyses of the games themselves, to the responses of audiences to the screen adaptations, to the roles the games play in furthering fans’ interactions with the text(s).

We are currently accepting proposals of approximately 300 words in length, focusing on any element of the transmedia relationships and adaptive processes that occur between film/television and board games.  The available topics may include, but are not limited to, the following:

  • How adaptation theory is either applicable or needs rethinking based on the nature of the media.
  • Comparative case studies between film/television texts that have been adapted from board games and games that have their source in film/television texts.
  • How the adaptive processes from film/television to board games and vice versa are inherently different or similar.
  • Historical research into the production or industrial development of film/television texts or board games based on previously existing properties from the other medium.
  • The promotion and marketing of such adaptations and how they were directed to appeal to the general public.
  • The industrial logic and socioeconomic conditions which have deemed such texts as potentially profitable.

Please include a short bio of approximately 150 words, and state whether you believe your proposal is suited to a full paper of approximately 7,000 words, or a short paper of approximately 1,500 words.   All proposals should be sent to bethanvjones@hotmail.com andwickscripts@hotmail.com, to be received no later than 10 June 2013.

CFP Collection: The Films of Dario Argento

May 8, 2013

Cited as an important influence to filmmakers from Quentin Tarantino to Gaspar Noé, Italian director Dario Argento occupies a curious position in film history. With a career spanning more than 40 years, in which he’s made more than 20 films, Argento has attracted relatively little critical attention in the academy. With the only sustained (English-language) book-length consideration of the director’s work being first released more than 20 years ago, this collection seeks to explore Argento’s films through a range of analytical and methodological approaches, and to offer new perspectives on the director’s body of work. In compiling a variety of international critical and scholarly voices, the collection hopes to provide a rigorous consideration of Argento’s work and to consider his wider cultural significance as a director.

Please note that this collection has been contracted with Wallflower Press (imprint of Columbia University Press) and a number of submissions have already been accepted.

Possible topics include, but are not limited to:

– Visual style and aesthetics
– Argento as auteur
– Film sound and Argento’s work
– The city and urban space in Argento’s films
– The body/corporeality in Argento’s films
– Issues of gender and sexuality
– Issues of genre and style
– New readings of violence in Argento’s work
– Cult film status and fandom
– Argento as influence
– Little considered Argento films (such as the most recent films)

Please submit a proposal of 300 – 400 words, along with a brief (50 word) bio attached. Accepted essays will be between 6,000 – 7,000 words, with full drafts due 30th November, 2013.

Send your proposal (as a Microsoft word attachment) by Friday 14th June 2013 to:
Alexia Kannas (RMIT Melbourne, Australia)
Email: alexia.kannas@rmit.edu.au

CFP: Slayage Special Issue: Critical Reflections on The Cabin in the Woods (2012)

May 8, 2013

Edited by Kristopher Woofter and Jasie Stokes

Joss Whedon’s and Drew Goddard’s recent horror film, The Cabin in the Woods (2012, produced 2010), was released to general critical praise, but left many fans and scholar-fans divided regarding the film’s love-hate relationship with the genre, its framing of the horror audience as both savvy and deluded, and its simultaneous celebration and ridicule of horror conventions.  

Trading on character types of the 1980s Slasher film, but decidedly not a Slasher film in any other way, Cabin left many viewers wondering how to place the film: Is it a deconstruction of a horror genre in a state of crisis? A fraught film, caught between the sensibilities of a “visionary” Whedon and the horror fanboy approach of Goddard? Is it a satire? A comedy? Or is it, as Whedon has intimated in several interviews, an ethical interrogation of horror’s ostensible turn to “torture porn,” a contested term in scholarship identifying a trend of spectacle horror in films as diverse as Mel Gibson’s splatter-prone The Last Temptation of Christ(2004), Eli Roth’s interesting hybrid, Hostel (2005), and recent French philosophical horror film, Martyrs (2008)?

Regardless of how successful one gauges The Cabin in the Woods as critique, Whedon and Goddard have created their film as a commentary on the state of the horror genre specifically, and horror artistry, reception, and viewership more generally. If the film is an act of horror criticism, then it is largely in line with the most popular critical concepts applied to horror since the 1970s—that of Carol Clover’s trend-setting (and over-applied) work on the “final girl,” and of feminist criticism of the male “gaze” initiated by Laura Mulvey and then debated in the work of Linda Williams, Carol Clover, Cynthia Freeland, and others.

This special issue of Slayage hopes to generate discussion around The Cabin in the Woods within a number of contexts: historical, cultural, commercial, artistic, generic, thematic, theoretical. We especially encourage essays that take on The Cabin in the Woods’s own theoretical pretensions—around the cinematic gaze, media saturation, surveillance, horror fandom, horror genre conventions, other genre conventions, horror viewership, monsters and monstrosity, corporatized media, the Hollywood “dream machine,” and so on. Illuminating comparisons to recent trends in horror in cinema and on television (not necessarily related to Whedon’s or Goddard’s other work), as well as to specific films from any era of horror, are most welcome.

Please send a proposal of not more than 250 words to Jasie Stokes (jasiestokes@gmail.com) and Kristopher Woofter (hauntologist@gmail.com) by Friday, 7 June, 2013. Begin your email subject line with the following “tag”: [Cabin].

We will notify you within a week after the deadline if your proposal is accepted. Please note that if your proposal is accepted, a first draft of your essay will be expected by no later than Friday, 30 August, 2013.

 

Call for Papers: Intensities – The Journal of Cult Media – Historical Approaches to Cult TV

April 23, 2013

Intensities – The Journal of Cult Media has relaunched and is currently accepting submissions for issue six.

Issue 6 Historical Approaches to Cult TV

This issue seeks submissions examining TV shows that have acquired cult status at a historical distance – both established cult shows (The Avengers, The Prisoner, the ‘classic’ series of Doctor Who) and those that have received less (or possibly even no) critical attention. In addition, the papers will locate those shows historically, either by drawing on archive materials or suggesting new cultural, historical or institutional contexts in which they might be understood.

Submissions should be sent to intensities@brunel.ac.uk. They should be between 6000 and 8000 words, referenced Harvard style and sent as a word document – a 200 word abstract should be sent as a separate document.

For more information see http://intensitiescultmedia.wordpress.com/2013/03/05/current-call-for-papers-issue-6-historical-approaches-to-cult-tv/

CFP: Time Travel in the Media edited collection

March 23, 2013

We are currently seeking chapter proposals for the first collection of essay to address time travel across different media formats. The collection, to be be published by McFarland, will be edited by Joan Ormrod (Manchester Metropolitan University) and Matthew Jones (UCL).

Time travel has been a topic that has fascinated the media since the 19th century. Indeed, cinema has used flashbacks and montage since its earliest days to experiment with time. However, film is not the only medium fascinated by the concept. Television series such as Doctor Who (1963-1989, 1996 and 2005-present), Quantum Leap (1989-1993), The Time Tunnel (1966-1967) and Torchwood (2006-2011) explore history and play with notions of time as a social construct. Video games, manga and animé also examine time travel’s unique narrative possibilities, for instance in The Legend of Zelda: The Ocarina of Time (1998) or Final Fantasy XIII-2 (2011). Graphic novels such as Watchmen (1986-1987) and superhero narratives use time travel to explore heroes’ ingenuity and the problems created by paradoxes.

Time travel narratives have invoked socio-historic concerns for subjectivity, narrativity, history, the future and potential apocalypse. The future and the past are frequently depicted as a means of understanding the problems of the present. Lately, time travel narratives have used philosophical issues based on scientific theories such as string theory, multiple universes and the philosophical construction of time. Contemporary time travel stories also acknowledge the potential for experimentation in media narratives. Such diversity surely requires more scrutiny in academic discourse. This collection of essays will be the first dedicated solely to the topic.

The collection is aimed at:

• undergraduate and postgraduate students in film and media, cultural studies, philosophy, social sciences, history and science programmes.

• science fiction and fantasy fandoms across a range of media.

The volume will address a broad range of media, including television, cinema, video games, anime and manga, comics and graphic novels and radio plays. It will be divided into five sections addressing narrative and media form, time travel as genre, philosophical and theoretical concepts, time and culture and a number of case studies

We are currently inviting 500-word proposals for 5000-7000 word chapters. These might address, but need not be limited to, the following topics:

• Adaptation and the differences between time in media forms
• Parallel worlds/alternative realities in virtual media, gaming and avatars
• Narrative devices such as the causal time loop
• Cinematic and media apparatus as time machine
• Experimental and avant garde depictions of time and time travel
• Narrative tropes
• Key characters – H. G. Wells, The Doctor, Sam Becket, Marty McFly
• Iconography – the time travel machine, distinguishing the past/future from the present
• The adaptability of the time travel narrative to many genres – science fiction, fantasy, romance, teenpics
• The depiction of history and historical characters
• The rules and regulations of time travel and parallel worlds
• The experience and means of time travel (machine, magic, supernatural)
• Use of specific theoretical models of narrative interrogation, such as psychoanalytic, carnivalesque, discursive, Deleuzian, Ricoeur, Bergson, postmodern and semiotic perspectives or new theoretical contexts
• Philosophical considerations, such as free will and determinism, religious and ritualistic perspectives
• String theory and parallel universes
• Socio-historic notions of time (linear time, cyclical time, the Enlightenment and the mythic)
• Tourism – cosmopolitanism, the flâneur
• Time-travel narratives within the context of their socio-historic production
• Case studies which examine a specific aspect of time travel in one text.

Proposals along with a 50 word biography should be sent to timetravelcollection@gmail.com

Deadline: 16 June 2013

CFP: Supernatural – Fan Phenomena

June 25, 2012

Now accepting abstracts for consideration for the new Supernatural (Fan Phenomena) title from Intellect Press. This will be part of the series of Fan Phenomena books, which aim to explore and decode the fascination we have with what constitutes an iconic or cultish phenomenon and how a particular person, TV show or film character/film infiltrates its way into the public consciousness.

The Supernatural (Fan Phenomena) title will look at particular examples of Supernatural fan culture and approach the subject in an accessible manner aimed at both fans and those interested in the cultural and social aspects of Supernatural and fan culture. The editors are particularly interested in exploring the rich dynamic that has developed between producers (actors, writers, directors, show runners) and consumers.

We invite papers that address the multiple ways in which the show speaks to its viewers. Topics could include (but are not limited to):

Supernatural as “cult” television
Fan culture dynamics/shipping the show
Aca-Fandom
Supernatural conventions
Gender/Sexuality in Supernatural
Gender/Sexuality in Supernatural fandom
Representations of fan culture in canon/fourth wall breaking
Fashion/cosplay/crafts
Fan Media/ (vidding, fanfic, fan art)
Cinematography, symbolism and visual dynamics of the show
Economics/Fan collecting
Virtual fan communities/online RPG’s
Influence/ Learning/Teaching through Supernatural
Philosophy/Religion in Supernatural
Characters/Characterization
Construction and representation of family in Supernatural
This book is aimed at both fans and those interested in the cultural and social aspects of Supernatural. The book is intended to be entertaining, informative, and generally jargon-free (or at least jargon-lite).

Please send an abstract (300 words) and CV or resume by 30 Aug 2012. Final chapters of 3000-3500 words will be due 01 Dec 2012. The final book will include ten chapters. Please direct all questions and submissions to Katherine Larsen klarsen@gwu.edu or Lynn Zubernis LZubernis@wcupa.edu.

New Issue: Transforma​tive Works and Fan Activism, edited by Henry Jenkins and Sangita Shresthova

June 16, 2012

Transformative Works and Cultures has just published its latest issue at
http://journal.transformativeworks.org/index.php/twc.

Transformative Works and Cultures
Vol 10 (2012)
Table of Contents
http://journal.transformativeworks.org/index.php/twc/issue/view/12

Editorial
——–
Up, up, and away! The power and potential of fan activism
       Henry Jenkins,  Sangita Shresthova
Theory
——–
Fandom meets activism: Rethinking civic and political participation
       Melissa M. Brough,      Sangita Shresthova

“Cultural acupuncture”: Fan activism and the Harry Potter Alliance
       Henry Jenkins

Experiencing fan activism: Understanding the power of fan activist
organizations through members’ narratives
       Neta Kligler-Vilenchik, Joshua McVeigh-Schultz, Christine Weitbrecht,   Chris
Tokuhama

Theorizing a public engagement keystone: Seeing fandom’s integral connection
to civic engagement through the case of the Harry Potter Alliance
       Ashley Hinck

The German federal election of 2009: The challenge of participatory cultures
in political campaigns
       Andreas Jungherr

Wonder Woman for a day: Affect, agency, and Amazons
       Matt Yockey
Praxis
——–
Fan activism, cybervigilantism, and Othering mechanisms in K-pop fandom
       Sun Jung

Being of service: “X-Files” fans and social engagement
       Bethan Jones

Fan action and political participation on “The Colbert Report”
       Marcus Schulzke

Even a monkey can understand fan activism: Political speech, artistic
expression, and a public of the Japanese dôjin community
       Alex Leavitt,   Andrea Horbinski

“Past the brink of tacit support”: Fan activism and the Whedonverses
       Tanya R. Cochran

Nerdfighters, “Paper Towns,” and heterotopia
       Lili Wilkinson

The absence of fan activism in the queer fandom of Ho Denise Wan See (HOCC)
in Hong Kong
       Cheuk Yi Lin

Too fat to fly: A case study of unsuccessful fan mobilization
       Tom Phillips
Symposium
——–
Of snowspeeders and Imperial Walkers: Fannish play at the Wisconsin protests
       Jonathan Gray

On the ordinariness of participatory culture
       Aswin Punathambekar

Imagining No-place
       Stephen Duncombe

Fan activism for social mobilization: A critical review of the literature
       Lucy Bennett

Flash activism: How a Bollywood film catalyzed civic justice toward a murder
trial
       Ritesh Mehta
Review
——–
“Fan fiction and copyright: Outside works and intellectual property
protection,” by Aaron Schwabach
       Stacey Marie Lantagne


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