Doctor Who 50th Anniversary Colloquium – DePaul University, USA, 4th May 2013

February 10, 2013 by

The Media and Cinema Studies program and the Cinema and Interactive Media school at DePaul University are hosting a one-day celebratory colloquium for the 50th Anniversary of Doctor Who on Saturday, May 04, from 9-6. This event will feature roundtable discussions of scholars and fans to speak about the impact of the show in various arenas as well as screenings that span the half-century history of Doctor Who. The emphasis of the colloquium will be the cultural importance of Doctor Who.

The audience for this event is both graduate and undergraduate students, both fans and scholars, and the focus should be on informed and enlightening discussion rather than formal academic papers. “The Celebration of Doctor Who” will take place on DePaul’s Loop campus.

If you’re interested in speaking on a round table, please send a 250 word abstract of your topic and a CV or resume to Paul Booth (pbooth@depaul.edu) by Mar 15. Also please email Dr. Booth with any questions. We hope that you will be able to join in the discussion and celebration!

For more information, please contact Paul Booth at pbooth@depaul.edu

CFP: Sherlock Holmes, Past and Present, London, 21 & 22 June 2013

January 13, 2013 by

This conference offers a serious opportunity to bring together academics, enthusiasts, creative practitioners and popular writers in a shared discussion about the cultural legacy of Sherlock Holmes. The Strand Magazine and the Sherlock Holmes stories contribute one of the most enduring paradigms for the production and consumption of popular culture in the twentieth- and the twenty-first centuries. The stories precipitated a burgeoning fan culture including various kinds of participation, wiki and crowd-sourcing, fan-fiction, virtual realities and role-play gaming. All of these had existed before but they were solidified, magnified and united by Sherlockians and Holmesians in entirely new ways and on scales never seen before. All popular culture phenomena that followed (from Lord of the Rings to Twilight via Star Trek) shared its viral pattern. This conference aims to unpick the historical intricacies of Holmesian fandom as well as offering a wide variety of perspectives upon its newest manifestations. This conference invites adaptors of and scholars on Holmes, late-Victorian writing, and popular culture internationally to contribute to this scholarly conversation. Our aims are to celebrate Conan Doyle’s achievement, to explore the reasons behind Holmes’ enduring popularity across different cultures and geographical spaces, and to investigate new directions in Holmes’ afterlife. This conference will precede Holmes’ 160th birthday in 2014 and launch a new volume of essays on Holmes co-edited by Dr. Jonathan Cranfield and Tom Ue, and form part of the larger celebrations in London and internationally. Location:
Senate House, London

Dates: 21 and 22 June 2013

Possible Topics:
Holmes and Detective Fiction
Holmes and Science
Becoming Holmes
Holmes and Gender
Holmes’ Costume
Holmes in Retirement
Holmes and His Boswell
Holmes and Steampunk
Holmes and Philosophy
Holmes and Moriarty
Holmes computer games
Holmes/Victoriana in the graphic novel (From Hell, Grandeville…)
Post-2000 film and television adaptation
Fan letters addressed to Holmes

Submit proposals of 350 words and biographies of 150 words by email to BOTH Jonathan at J.L.Cranfield@ljmu.ac.uk AND Tom at ue_tom@hotmail.com by 15 January 2013.

CFP: The small economies of the ‘new’ music industry, University of Bristol, UK, 25th March 2013

January 12, 2013 by

Call for papers

Severn Pop Network inaugural conference

The small economies of the ‘new’ music industry
University of Bristol

25th March 2013

The music industry is in a well-publicised state of upheaval. The emergence of digital reproductive technologies (such as CD burners and MP3s), of digital distribution and consumption technologies (such as the iPod, iTunes and Spotify), and of new social media (such as Myspace and Facebook) have radically disturbed established systems of production and consumption. The benefits of these changes have fallen unequally and most cultural commentary has focused on the problems caused to the global record industry. However, one of the distinctive features of the music industry is the continuity between localised ‘para-industrial acts’ and mainstream commercial practices. The importance of geographic and genre-based scenes means that small music economies have a greater significance for the structural organisation of the music industry than in other cultural industries: ‘in the music industry… the small is as significant as the big’ (Frith, 2000).

This conference focuses on the small-scale commercial practices developing in the ‘new’ music industry, paying particular attention to local economies and ‘direct’ interactions between musicians and fans. While research exists on how declining record sales may be affecting the major industry, how (if at all) are they impacting musicians at a more local level? Is declining record income relevant or is it being offset by falling costs of recording and distribution? Are the disintermediating technologies of the internet offering greater opportunities for ‘monetising’ musical activities? How are musicians, managers, labels, promoters and fans adapting to the new circumstances? How are the relationships between these key players changing?

We invite papers on any aspect of the ‘new’ music industry outside/beyond the major-dominated mainstream. Possible topics include:

Fan funding and crowd sourcing (such as Amanda Palmer’s Kickstarter campaign)
The ‘monetisation’ of fan engagement
Initiatives to create local economy/scene infrastructure
The effects of changing regulation (including copyright) on local music economies
The emergence of new cultural/economic intermediaries (such as Bandcamp)
The role of recorded music in local music economies
New business models (such as Netlabels)
Promotion in the online music industry.

Please send proposals, of up to 250 words, for 20 minute papers, and a short author bio, to SevernPop@gmail.com. The deadline for submissions is 18 January and authors will be notified of the outcome by 30 January.

***
The Severn Pop Network is an academic network of scholars interested in popular music and based at several universities spanning the river Severn. We meet approximately four times each year for paper presentations and reading group discussions. If you would like to get involved, please contact SevernPop@gmail.com

MASH 2013: Making and Sharing. Conference on audience creativity (CFP)

November 8, 2012 by

Call for Papers
MASH 2013:
Making and Sharing. Conference on audience creativity
July 4-5, 2013

This interdisciplinary conference aims to critically engage in the discourse on participatory culture and the implications of (new) media tendencies towards user-created content. The innovation and appropriation of cultural objects and texts by users, fans, and gamers have changed the media landscape profoundly. We aim to engage in debates about the cultural contexts of audience activities, and the implications of the media-saturated networks in which their cultures flourish.

Topics include, but are not limited to:
1. Creative Industries

    •changing professional fields
    •user-industry relations
    •crowd funding
    •fan/user labor
    •copyright

2. Creative Audiences and Practices

    •cultural citizenship
    •fan activism, hacking, cheating
    •creative appropriations made by audiences
    •fidelity and transformation of audiences
    •affect: care of enthusiasts/hobbyists
    •media literacy
    •non-users

3. Methods and Approaches

    •fan studies
    •game studies
    •(internet) ethnography
    •phenomenological accounts of internet studies
    •ethical questions related to methodology

The conference aims to bridge academia and practice by also including activities and panels that are chaired by fans and game designers rather than scholars. We appreciate the submission of innovative panel ideas and teams that could help strengthen this idea.
Read the rest of this entry »

CFP: TV Fangdom, A Conference on Television Vampires

October 27, 2012 by

TV Fangdom: A Conference on Television Vampires
7-8 June 2013
The University of Northampton

Vampires have always made charismatic characters and with the rise of the VILF and the fangbanger they are more popular than ever. This conference aims to explore the vampire particularly in relation to its presence on television. From Barnabas Collins to the Count von Count, from Mona the Vampire to True Blood’s Pam, vampires appear everywhere on television schedules and in television history, whether in serials, made-for-TV movies, adaptations of gothic novels, adverts or children’s TV. How has the vampire mythos been tailored for TV? Does the vampire’s appearance on a domestic medium like television blunt its fangs and tame its hypersexuality? What kind of audience have TV vampires attracted and how has their popularity been exploited? In what ways has the vampire been remade for different eras of television, different TV genres, or different national contexts?

Keynote and featured speakers:
•    Brigid Cherry, editor of True Blood: Investigating Vampires and Southern Gothic and author of Horror (Routledge Film Guidebook)
•    Marcus Recht, author of Der Sympatische Vampir
•    Catherine Spooner, author of Contemporary Gothic

Proposals are invited on (but not limited to) the following topics:
•    TV’s development and appropriation of the reluctant vampire
•    Vampire hunters on TV
•    The vampire as allegory
•    Issues of gender and sexuality
•    Narrative and structure
•    Different formats (miniseries, animation, made-for-TV movie)
•    Adaptation
•    Visual style
•    Sound and music
•    Special effects
•    Scheduling
•    Marketing and advertising
•    New media, ancillary materials and extended narratives
•    Intersection with other media (novels, films, comics, video games, music)
•    Audience and consumption (including fandom)
•    Genre hybridity
•    The vampire and children’s television
•    Inter/national variants
•    Translation and dubbing
We will be particularly interested in proposals on older TV shows, on those that have rarely been considered as vampire fictions, and on analysis of international vampire TV. The conference organisers welcome contributions from scholars within and outside universities, including research students, and perspectives are invited from different disciplines.

Please send proposals (250 words) for 20 minute papers plus a brief biography (100 words) to all three organisers by 16th December 2012.
s.abbott@roehampton.ac.uk
lorna.jowett@northampton.ac.uk
mike.starr@northampton.ac.uk

Conference Website: http://tvfangdom.wordpress.com/

Remembering Alien Project launched

October 9, 2012 by

It’s over 30 years now since Ridley Scott’s Alien burst upon us (pun intended) and started thrilling and scaring film-viewers across the world.

Scholars Martin Barker, Kate Egan, Tom Phillips and Sarah Ralph have now launched this self-funded project to try and capture what is it that different people most remember and value about the film.

Even if you are not a fan and have just seen the film once, your views are appreciated!

Please go to the website here to find out more about the project and fill in their survey:

http://www.remembering-alien.org/index.html

Call for Papers: Pop Culture and World Politics Conference

September 1, 2012 by

Pop Culture and World Politics v5.0
9-11 November 2012
Hobart and William Smith Colleges – Geneva, NY 14456 USA

** KEYNOTE SPEAKERS **
Anne Elizabeth Moore, award-winning author, publisher, zinester and feminist activist
Reverend Billy, of the Church of Not Shopping
Elisa Kreisinger, pop culture pirate and feminist video remix artist
Legs McNeil (tentative), legendary author and rock music historian

What do zombies have to do with world politics? How might the Twilight sagas inform and illuminate our way of understanding world politics and changes in the global political economy? In what ways do videogames, the sales of which now exceed those of music CDs and DVDS combined, shape the identities and political understandings of frequent players? Is visual media destined to replace print as the primary source of news and entertainment in advanced industrial societies and how might this affect the construction of meaning of world affairs? As a means of communication readily available to an ever-expanding number of individuals and groups, how might the internet offer paths of resistance to corporate and Western news and entertainment hegemony? How can tango dancing make the world a more peaceful place?

This conference explores the multiple ways of investigating the intersections of world politics and the production, circulation, content, and consumption of various popular cultural forms. Engaging a range of disciplines and practices in the social sciences, humanities and the arts, the conference encourages participants to question what terms such as ‘global,’ ‘popular,’ and ‘culture’ mean both in isolation and when used in conjunction. It asks in what ways and with what effects popular culture has become a series of sites at which political meaning is made, where political contestation takes place, and where political orthodoxy is reproduced and challenged. The conference provides a highly-focused and interdisciplinary environment in which the increasing numbers of scholars that are engaging in culture-related research can present their work and participate in the kind of extended discussion that larger conferences do not permit. The conference aims to provide an intimate forum at which debates about interdisciplinary methods and theoretical approaches can be developed to facilitate debate across disciplines that share interests in world politics and culture. We welcome proposals for performances, screenings, panels, or individual papers, on any aspect of world politics and popular culture.

Building on the preceding four PCWP conferences, version 5.0 will be held on the campus of Hobart and William Smith Colleges, a small liberal arts institution located in the beautiful Finger Lakes (wine-making) region of western New York state.

If you are interested in attending the conference please submit a brief abstract of your paper, panel proposal (including the names and titles of each presentation) or artistic contribution (max. 450 words) to PCWP@hws.edu. The deadline for proposals is 5 September 2012.
www.hws.edu/PCWP2012

Call for Papers: Superhero Synergies: Studying Genre in the Age of Digital Convergence

September 1, 2012 by

“Superhero Synergies: Genre in the Age of Digital Convergence”

Edited by
James Gilmore (UCLA) and Matthias Stork (UCLA)

Publisher: Scarecrow Press

Since the late 1990s, the proliferation of digital media has opened up a seemingly infinite horizon of narrative possibilities in transmedia storytelling. Traditional ideas about the look and the texture of cinema, television, and comics have equally undergone striking revision in the age of digital convergence. New technologies–including 3-D, video on-demand, and electronic tablets–change the ways we think about media production, aesthetics, and consumption. Digital media have made popular culture a malleable entity to be modified continuously. As a result, popular media do not exist in isolation, but converge into complex multidimensional objects. The Internet further relays this multidimensionality via discussion forums, fan fiction, and video-based criticism.

Nowhere has this phenomenon been more persistent, more creative, or sparked more discussion than in the superhero genre. While the genre is home to many of the most financially successful films of the last 15 years, it has also developed life in video games, digital comics, Internet criticism, video essays, novelizations, television programs, and other forms of media. These media may speak to each other–as in a video game based on the film The Avengers which is, in turn, based on a series of Marvel comic books–or incorporate and critique forms of media–as when the television series Heroes consciously employs comic book aesthetics as a central narrative component. The superhero genre thus forms an ideal lynchpin to examine the contemporary landscape of popular media convergence.

The goal of this anthology is to explore the intricate relationship between superheroes and digital media in an era of convergence. Specifically, we encourage contributors to consider analytical, research-driven, and theoretical work that tackles the problems and possibilities of convergence culture as it relates to the experience and study of superheroes in the contemporary world of digital media. While the anthology incorporates a theoretical dimension, we predominantly seek submissions that emphasize the experience of superheroes and analysis of superhero images in this expanding and converging digital landscape.

Topics may include but are not limited to:
* How do conceptions of “genre” and “narrative” change amidst the interaction of multiple digital media forms?
* Adaptation: How might superhero texts accent themselves as acts of adaptation? How do digital media and transmedia storytelling transform the notion of fidelity?
* Reception study: What opportunities do digital media present for spectators to interact with each other and the media texts, and what are the scope and shape of those fandom culture interactions (i.e. avatar creation, fan fiction, video essay criticism)?
* Textual/aesthetic analysis: How do the texts themselves–comics, films, video games, etc.–employ digital media and technology? In what ways do their aesthetics and structures communicate a converging digital landscape?
* Cultural studies: How do digital media inform the discourse of socio-cultural issues within the genre, its texts, and their reception? How might digital media convergence foster a more complex discourse of these social, cultural, or political issues central to the genre–or do they?
* Marketing aesthetics: How do the advertising strategies for individual texts take advantage of an array of new media technologies?
* Film criticism: How does contemporary criticism use digital media technology to analyze and chronicle the development of the superhero genre?
* Gender analysis: How are male and female bodies figured in the superhero genre, and how have those representations changed over time and across different forms of media?

Interested writers should submit a proposal of approximately 400-600 words. Each proposal should clearly state 1) the research question and/or theoretical goals of the essay, 2) the essay’s relationship to the anthology’s core issues, and 3) a potential bibliography. Please also include a brief CV. Accepted essays should plan to be approximately 6,000-7,000 words.

Deadline for proposals: November 1, 2012

Please send proposals to both contact e-mails:

James Gilmore: james.n.gilmore@gmail.com
Matthias Stork: mstork@ucla.edu

Publication timetable:
November 1, 2012 – Deadline for Proposals
December 15, 2012 – Notification of Acceptance Decisions
April 15, 2013 – Chapter Drafts Due
July 15, 2013 – Chapter Revisions Due
August 30, 2013 – Final Revisions Due

Acceptance will be contingent upon the contributors’ ability to meet these deadlines, and to deliver professional-quality work.

If you have any questions, please contact the editors.

Call for Papers: Popular Culture and Language/Written Word

September 1, 2012 by

California State University, Fullerton’s Sigma Tau Delta English Honors Society invites submissions to its fall conference. We are looking to reach across disciplines in a conference titled Popular Culture and the Written Word.

This conference will be a great opportunity for any undergraduate or graduate students of any discipline looking to gain more experience in an academic setting. We will offer an array of different conference events from round tables and panel discussions to workshops and keynote speaker presentations.

This conference will be held at

California State University, Fullerton
Nov. 30th-Dec. 1st

We are seeking proposals on any aspect of popular culture and language, including the following topics:

• Graphic Novels and Comic Book Culture
• Popular Fiction
• Popular Non-Fiction
• Young Adult Literature
• Television
• Film
• Print Media
• Advertisements
• Fan Culture
• Video Games and Video Game Culture
• History of Popular Culture

We are looking for both paper and poster board proposals to participate in round table discussions and panel presentations. Please send submissions to PopCulture.CSUF@gmail.com by October 26th and include your name, university affiliation, and indicate whether you are an undergraduate or a graduate student. Proposals should be 250-300 words.

*Feel free to contact Sigma Tau Delta president, Lauren Bailey at laurenbailey@csu.fullerton.edu, if you have any additional questions or concerns.

Call for Papers: Game of Thrones

September 1, 2012 by

The Maester’s Chain:  Essays on George R.R. Martin’s A Song of Ice and Fire

Edited by: Dr. Susan Johnston, Associate Professor of English, University of Regina

Dr. Jes Battis, Assistant Professor of English, University of Regina

“A master forges his chain with study, he told me.  The different metals are each a different kind of learning, gold for the study of money and accounts, silver for healing, iron for warcraft.  And he said there were other meanings as well.”

George R.R. Martin’s epic fantasy series, A Song of Ice and Fire (1991-), has produced a constellation of intertext:  fan fiction, merchandise, artwork, graphic novels, and an acclaimed HBO television program.  Many would argue that the series diverges from traditional epic fantasy, in its preoccupation with the grim realities of a medieval world.  Martin’s ambiguous treatment of the supernatural, and his interest in the radical failure of chivalry, has made A Song of Ice and Fire unique among fantasy texts.  The success of HBO’s Game of Thrones has created new fan communities, possibly reinvigorating the genre as a subject of critical inquiry, although there are significant differences between the source-text and its recent adaptation.  Game of Thrones has also received as much criticism as acclaim, largely due to its presentation of sexuality and violence.

We aim to collect a diversity of essays on the world of Westeros and its characters.  Topics might include, but are not limited to:

  • Adaptation
  • Animals (dire wolves, shape-shifting, animal consciousness)
  • Artwork
  • Childhood
  • Chivalry, monarchy, and other power structures
  • Disability and/or monstrosity
  • Fan communities and texts
  • Food and cultures of consumption
  • History and national myth-making
  • Knowledge networks (maesters, ravens, print culture)
  • Languages (Old Valyrian, Dothraki, Braavosi, and others)
  • Literary antecedents (fantasy traditions, classical and medieval influences)
  • Magic and the supernatural
  • Race and ethnicity
  • Religions (monotheism, polytheism, other treatments of the sacred)
  • Sexualities (reproduction, queerness, eunuchism, prostitution, incest)
  • Songs and mummery

The submission deadline is December 15, 2012.  Abstracts (500 – 1000 words, in .doc or .docx format) should be emailed to:

susan.johnston@uregina.ca
jes.battis@uregina.ca

Completed chapters (20-25 pages, double-spaced) are due April 15, 2013.


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